DDS
DDS raster imageUsed for pixel-based artwork, scans, and photographs.
- Family
- Images
- MIME
- image/vnd.ms-dds
Convert DDS to SVG online and see exactly what pixel tracing into approximate paths changes, what SVG still can't promise, and how to verify the result.
The DDS pixel edges are traced into approximate shapes for SVG. This is vectorization, not recovery of the designer's original paths, layers, fonts, or control points. DDS loading inventories texture format, block compression, dimensions, mip levels, array slices, cubemap faces, alpha, and channel conventions before selecting one surface. SVG output stores scalable XML graphics with paths, viewBox coordinates, styles, and optional text; tracing, fonts, filters, and external assets determine editability.
Starting model: DirectDraw Surface texture data that can include block compression, mipmaps, cubemap faces, and alpha. Rendered result: XML vector artwork made from paths, shapes, paint, text, and optional embedded assets.
Used for pixel-based artwork, scans, and photographs.
Designed for resolution-independent illustrations.
Traced SVG works for simple flat marks that just need scalable outlines. Photographs, texture, or evidence-grade pixels still belong in DDS or another raster master.
Inspect alpha, channel order, every required cubemap face, mip level, and texture orientation in the target engine.
Zoom far in and inspect path smoothness, text, viewBox, clipping, and external references.
A flat image export may keep only the top mip level or one face and can mishandle normal-map channels.
Tracing a bitmap produces approximate paths rather than restoring original geometry; fonts and filters may render differently.
Because the source is raster here, the SVG writer traces its pixels into paths; those paths approximate the source, they do not recover it exactly.